24. Program Frameworks
**********************

The modules described in this chapter are frameworks that will largely
dictate the structure of your program.  Currently the modules
described  here are all oriented toward writing command-line
interfaces.

The full list of modules described in this chapter is:

* 24.1. "turtle" — Turtle graphics

  * 24.1.1. Introduction

  * 24.1.2. Overview of available Turtle and Screen methods

    * 24.1.2.1. Turtle methods

    * 24.1.2.2. Methods of TurtleScreen/Screen

  * 24.1.3. Methods of RawTurtle/Turtle and corresponding functions

    * 24.1.3.1. Turtle motion

    * 24.1.3.2. Tell Turtle’s state

    * 24.1.3.3. Settings for measurement

    * 24.1.3.4. Pen control

      * 24.1.3.4.1. Drawing state

      * 24.1.3.4.2. Color control

      * 24.1.3.4.3. Filling

      * 24.1.3.4.4. More drawing control

    * 24.1.3.5. Turtle state

      * 24.1.3.5.1. Visibility

      * 24.1.3.5.2. Appearance

    * 24.1.3.6. Using events

    * 24.1.3.7. Special Turtle methods

    * 24.1.3.8. Compound shapes

  * 24.1.4. Methods of TurtleScreen/Screen and corresponding
    functions

    * 24.1.4.1. Window control

    * 24.1.4.2. Animation control

    * 24.1.4.3. Using screen events

    * 24.1.4.4. Input methods

    * 24.1.4.5. Settings and special methods

    * 24.1.4.6. Methods specific to Screen, not inherited from
      TurtleScreen

  * 24.1.5. Public classes

  * 24.1.6. Help and configuration

    * 24.1.6.1. How to use help

    * 24.1.6.2. Translation of docstrings into different languages

    * 24.1.6.3. How to configure Screen and Turtles

  * 24.1.7. "turtledemo" — Demo scripts

  * 24.1.8. Changes since Python 2.6

  * 24.1.9. Changes since Python 3.0

* 24.2. "cmd" — Support for line-oriented command interpreters

  * 24.2.1. Cmd Objects

  * 24.2.2. Cmd Example

* 24.3. "shlex" — Simple lexical analysis

  * 24.3.1. shlex Objects

  * 24.3.2. Parsing Rules
