
Extending/Embedding FAQ
***********************


Contents
^^^^^^^^

* Extending/Embedding FAQ

  * Can I create my own functions in C?

  * Can I create my own functions in C++?

  * Writing C is hard; are there any alternatives?

  * How can I execute arbitrary Python statements from C?

  * How can I evaluate an arbitrary Python expression from C?

  * How do I extract C values from a Python object?

  * How do I use Py_BuildValue() to create a tuple of arbitrary
    length?

  * How do I call an object's method from C?

  * How do I catch the output from PyErr_Print() (or anything that
    prints to stdout/stderr)?

  * How do I access a module written in Python from C?

  * How do I interface to C++ objects from Python?

  * I added a module using the Setup file and the make fails; why?

  * How do I debug an extension?

  * I want to compile a Python module on my Linux system, but some
    files are missing. Why?

  * What does "SystemError: _PyImport_FixupExtension: module
    yourmodule not loaded" mean?

  * How do I tell "incomplete input" from "invalid input"?

  * How do I find undefined g++ symbols __builtin_new or
    __pure_virtual?

  * Can I create an object class with some methods implemented in C
    and others in Python (e.g. through inheritance)?

  * When importing module X, why do I get "undefined symbol:
    PyUnicodeUCS2*"?


Can I create my own functions in C?
===================================

Yes, you can create built-in modules containing functions, variables,
exceptions and even new types in C.  This is explained in the document
*Extending and Embedding the Python Interpreter*.

Most intermediate or advanced Python books will also cover this topic.


Can I create my own functions in C++?
=====================================

Yes, using the C compatibility features found in C++.  Place ``extern
"C" { ... }`` around the Python include files and put ``extern "C"``
before each function that is going to be called by the Python
interpreter.  Global or static C++ objects with constructors are
probably not a good idea.


Writing C is hard; are there any alternatives?
==============================================

There are a number of alternatives to writing your own C extensions,
depending on what you're trying to do.

If you need more speed, Psyco generates x86 assembly code from Python
bytecode.  You can use Psyco to compile the most time-critical
functions in your code, and gain a significant improvement with very
little effort, as long as you're running on a machine with an
x86-compatible processor.

Cython and its relative Pyrex are compilers that accept a slightly
modified form of Python and generate the corresponding C code.  Cython
and Pyrex make it possible to write an extension without having to
learn Python's C API.

If you need to interface to some C or C++ library for which no Python
extension currently exists, you can try wrapping the library's data
types and functions with a tool such as SWIG.  SIP, CXX Boost, or
Weave are also alternatives for wrapping C++ libraries.


How can I execute arbitrary Python statements from C?
=====================================================

The highest-level function to do this is ``PyRun_SimpleString()``
which takes a single string argument to be executed in the context of
the module ``__main__`` and returns 0 for success and -1 when an
exception occurred (including ``SyntaxError``).  If you want more
control, use ``PyRun_String()``; see the source for
``PyRun_SimpleString()`` in ``Python/pythonrun.c``.


How can I evaluate an arbitrary Python expression from C?
=========================================================

Call the function ``PyRun_String()`` from the previous question with
the start symbol ``Py_eval_input``; it parses an expression, evaluates
it and returns its value.


How do I extract C values from a Python object?
===============================================

That depends on the object's type.  If it's a tuple,
``PyTuple_Size()`` returns its length and ``PyTuple_GetItem()``
returns the item at a specified index.  Lists have similar functions,
``PyListSize()`` and ``PyList_GetItem()``.

For strings, ``PyString_Size()`` returns its length and
``PyString_AsString()`` a pointer to its value.  Note that Python
strings may contain null bytes so C's ``strlen()`` should not be used.

To test the type of an object, first make sure it isn't *NULL*, and
then use ``PyString_Check()``, ``PyTuple_Check()``,
``PyList_Check()``, etc.

There is also a high-level API to Python objects which is provided by
the so-called 'abstract' interface -- read ``Include/abstract.h`` for
further details.  It allows interfacing with any kind of Python
sequence using calls like ``PySequence_Length()``,
``PySequence_GetItem()``, etc.)  as well as many other useful
protocols.


How do I use Py_BuildValue() to create a tuple of arbitrary length?
===================================================================

You can't.  Use ``t = PyTuple_New(n)`` instead, and fill it with
objects using ``PyTuple_SetItem(t, i, o)`` -- note that this "eats" a
reference count of ``o``, so you have to ``Py_INCREF()`` it.  Lists
have similar functions ``PyList_New(n)`` and ``PyList_SetItem(l, i,
o)``.  Note that you *must* set all the tuple items to some value
before you pass the tuple to Python code -- ``PyTuple_New(n)``
initializes them to NULL, which isn't a valid Python value.


How do I call an object's method from C?
========================================

The ``PyObject_CallMethod()`` function can be used to call an
arbitrary method of an object.  The parameters are the object, the
name of the method to call, a format string like that used with
``Py_BuildValue()``, and the argument values:

   PyObject *
   PyObject_CallMethod(PyObject *object, char *method_name,
                       char *arg_format, ...);

This works for any object that has methods -- whether built-in or
user-defined. You are responsible for eventually ``Py_DECREF()``'ing
the return value.

To call, e.g., a file object's "seek" method with arguments 10, 0
(assuming the file object pointer is "f"):

   res = PyObject_CallMethod(f, "seek", "(ii)", 10, 0);
   if (res == NULL) {
           ... an exception occurred ...
   }
   else {
           Py_DECREF(res);
   }

Note that since ``PyObject_CallObject()`` *always* wants a tuple for
the argument list, to call a function without arguments, pass "()" for
the format, and to call a function with one argument, surround the
argument in parentheses, e.g. "(i)".


How do I catch the output from PyErr_Print() (or anything that prints to stdout/stderr)?
========================================================================================

In Python code, define an object that supports the ``write()`` method.
Assign this object to ``sys.stdout`` and ``sys.stderr``.  Call
print_error, or just allow the standard traceback mechanism to work.
Then, the output will go wherever your ``write()`` method sends it.

The easiest way to do this is to use the StringIO class in the
standard library.

Sample code and use for catching stdout:

>>> class StdoutCatcher:
...     def __init__(self):
...         self.data = ''
...     def write(self, stuff):
...         self.data = self.data + stuff
...
>>> import sys
>>> sys.stdout = StdoutCatcher()
>>> print('foo')
>>> print('hello world!')
>>> sys.stderr.write(sys.stdout.data)
foo
hello world!


How do I access a module written in Python from C?
==================================================

You can get a pointer to the module object as follows:

   module = PyImport_ImportModule("<modulename>");

If the module hasn't been imported yet (i.e. it is not yet present in
``sys.modules``), this initializes the module; otherwise it simply
returns the value of ``sys.modules["<modulename>"]``.  Note that it
doesn't enter the module into any namespace -- it only ensures it has
been initialized and is stored in ``sys.modules``.

You can then access the module's attributes (i.e. any name defined in
the module) as follows:

   attr = PyObject_GetAttrString(module, "<attrname>");

Calling ``PyObject_SetAttrString()`` to assign to variables in the
module also works.


How do I interface to C++ objects from Python?
==============================================

Depending on your requirements, there are many approaches.  To do this
manually, begin by reading *the "Extending and Embedding" document*.
Realize that for the Python run-time system, there isn't a whole lot
of difference between C and C++ -- so the strategy of building a new
Python type around a C structure (pointer) type will also work for C++
objects.

For C++ libraries, see *Writing C is hard; are there any
alternatives?*.


I added a module using the Setup file and the make fails; why?
==============================================================

Setup must end in a newline, if there is no newline there, the build
process fails.  (Fixing this requires some ugly shell script hackery,
and this bug is so minor that it doesn't seem worth the effort.)


How do I debug an extension?
============================

When using GDB with dynamically loaded extensions, you can't set a
breakpoint in your extension until your extension is loaded.

In your ``.gdbinit`` file (or interactively), add the command:

   br _PyImport_LoadDynamicModule

Then, when you run GDB:

   $ gdb /local/bin/python
   gdb) run myscript.py
   gdb) continue # repeat until your extension is loaded
   gdb) finish   # so that your extension is loaded
   gdb) br myfunction.c:50
   gdb) continue


I want to compile a Python module on my Linux system, but some files are missing. Why?
======================================================================================

Most packaged versions of Python don't include the
``/usr/lib/python2.*x*/config/`` directory, which contains various
files required for compiling Python extensions.

For Red Hat, install the python-devel RPM to get the necessary files.

For Debian, run ``apt-get install python-dev``.


What does "SystemError: _PyImport_FixupExtension: module yourmodule not loaded" mean?
=====================================================================================

This means that you have created an extension module named
"yourmodule", but your module init function does not initialize with
that name.

Every module init function will have a line similar to:

   module = Py_InitModule("yourmodule", yourmodule_functions);

If the string passed to this function is not the same name as your
extension module, the ``SystemError`` exception will be raised.


How do I tell "incomplete input" from "invalid input"?
======================================================

Sometimes you want to emulate the Python interactive interpreter's
behavior, where it gives you a continuation prompt when the input is
incomplete (e.g. you typed the start of an "if" statement or you
didn't close your parentheses or triple string quotes), but it gives
you a syntax error message immediately when the input is invalid.

In Python you can use the ``codeop`` module, which approximates the
parser's behavior sufficiently.  IDLE uses this, for example.

The easiest way to do it in C is to call ``PyRun_InteractiveLoop()``
(perhaps in a separate thread) and let the Python interpreter handle
the input for you. You can also set the
``PyOS_ReadlineFunctionPointer()`` to point at your custom input
function. See ``Modules/readline.c`` and ``Parser/myreadline.c`` for
more hints.

However sometimes you have to run the embedded Python interpreter in
the same thread as your rest application and you can't allow the
``PyRun_InteractiveLoop()`` to stop while waiting for user input.  The
one solution then is to call ``PyParser_ParseString()`` and test for
``e.error`` equal to ``E_EOF``, which means the input is incomplete).
Here's a sample code fragment, untested, inspired by code from Alex
Farber:

   #include <Python.h>
   #include <node.h>
   #include <errcode.h>
   #include <grammar.h>
   #include <parsetok.h>
   #include <compile.h>

   int testcomplete(char *code)
     /* code should end in \n */
     /* return -1 for error, 0 for incomplete, 1 for complete */
   {
     node *n;
     perrdetail e;

     n = PyParser_ParseString(code, &_PyParser_Grammar,
                              Py_file_input, &e);
     if (n == NULL) {
       if (e.error == E_EOF)
         return 0;
       return -1;
     }

     PyNode_Free(n);
     return 1;
   }

Another solution is trying to compile the received string with
``Py_CompileString()``. If it compiles without errors, try to execute
the returned code object by calling ``PyEval_EvalCode()``. Otherwise
save the input for later. If the compilation fails, find out if it's
an error or just more input is required - by extracting the message
string from the exception tuple and comparing it to the string
"unexpected EOF while parsing".  Here is a complete example using the
GNU readline library (you may want to ignore **SIGINT** while calling
readline()):

   #include <stdio.h>
   #include <readline.h>

   #include <Python.h>
   #include <object.h>
   #include <compile.h>
   #include <eval.h>

   int main (int argc, char* argv[])
   {
     int i, j, done = 0;                          /* lengths of line, code */
     char ps1[] = ">>> ";
     char ps2[] = "... ";
     char *prompt = ps1;
     char *msg, *line, *code = NULL;
     PyObject *src, *glb, *loc;
     PyObject *exc, *val, *trb, *obj, *dum;

     Py_Initialize ();
     loc = PyDict_New ();
     glb = PyDict_New ();
     PyDict_SetItemString (glb, "__builtins__", PyEval_GetBuiltins ());

     while (!done)
     {
       line = readline (prompt);

       if (NULL == line)                          /* CTRL-D pressed */
       {
         done = 1;
       }
       else
       {
         i = strlen (line);

         if (i > 0)
           add_history (line);                    /* save non-empty lines */

         if (NULL == code)                        /* nothing in code yet */
           j = 0;
         else
           j = strlen (code);

         code = realloc (code, i + j + 2);
         if (NULL == code)                        /* out of memory */
           exit (1);

         if (0 == j)                              /* code was empty, so */
           code[0] = '\0';                        /* keep strncat happy */

         strncat (code, line, i);                 /* append line to code */
         code[i + j] = '\n';                      /* append '\n' to code */
         code[i + j + 1] = '\0';

         src = Py_CompileString (code, "<stdin>", Py_single_input);

         if (NULL != src)                         /* compiled just fine - */
         {
           if (ps1  == prompt ||                  /* ">>> " or */
               '\n' == code[i + j - 1])           /* "... " and double '\n' */
           {                                               /* so execute it */
             dum = PyEval_EvalCode (src, glb, loc);
             Py_XDECREF (dum);
             Py_XDECREF (src);
             free (code);
             code = NULL;
             if (PyErr_Occurred ())
               PyErr_Print ();
             prompt = ps1;
           }
         }                                        /* syntax error or E_EOF? */
         else if (PyErr_ExceptionMatches (PyExc_SyntaxError))
         {
           PyErr_Fetch (&exc, &val, &trb);        /* clears exception! */

           if (PyArg_ParseTuple (val, "sO", &msg, &obj) &&
               !strcmp (msg, "unexpected EOF while parsing")) /* E_EOF */
           {
             Py_XDECREF (exc);
             Py_XDECREF (val);
             Py_XDECREF (trb);
             prompt = ps2;
           }
           else                                   /* some other syntax error */
           {
             PyErr_Restore (exc, val, trb);
             PyErr_Print ();
             free (code);
             code = NULL;
             prompt = ps1;
           }
         }
         else                                     /* some non-syntax error */
         {
           PyErr_Print ();
           free (code);
           code = NULL;
           prompt = ps1;
         }

         free (line);
       }
     }

     Py_XDECREF(glb);
     Py_XDECREF(loc);
     Py_Finalize();
     exit(0);
   }


How do I find undefined g++ symbols __builtin_new or __pure_virtual?
====================================================================

To dynamically load g++ extension modules, you must recompile Python,
relink it using g++ (change LINKCC in the Python Modules Makefile),
and link your extension module using g++ (e.g., ``g++ -shared -o
mymodule.so mymodule.o``).


Can I create an object class with some methods implemented in C and others in Python (e.g. through inheritance)?
================================================================================================================

In Python 2.2, you can inherit from built-in classes such as ``int``,
``list``, ``dict``, etc.

The Boost Python Library (BPL,
http://www.boost.org/libs/python/doc/index.html) provides a way of
doing this from C++ (i.e. you can inherit from an extension class
written in C++ using the BPL).


When importing module X, why do I get "undefined symbol: PyUnicodeUCS2*"?
=========================================================================

You are using a version of Python that uses a 4-byte representation
for Unicode characters, but some C extension module you are importing
was compiled using a Python that uses a 2-byte representation for
Unicode characters (the default).

If instead the name of the undefined symbol starts with
``PyUnicodeUCS4``, the problem is the reverse: Python was built using
2-byte Unicode characters, and the extension module was compiled using
a Python with 4-byte Unicode characters.

This can easily occur when using pre-built extension packages.  RedHat
Linux 7.x, in particular, provided a "python2" binary that is compiled
with 4-byte Unicode.  This only causes the link failure if the
extension uses any of the ``PyUnicode_*()`` functions.  It is also a
problem if an extension uses any of the Unicode-related format
specifiers for ``Py_BuildValue()`` (or similar) or parameter
specifications for ``PyArg_ParseTuple()``.

You can check the size of the Unicode character a Python interpreter
is using by checking the value of sys.maxunicode:

>>> import sys
>>> if sys.maxunicode > 65535:
...     print('UCS4 build')
... else:
...     print('UCS2 build')

The only way to solve this problem is to use extension modules
compiled with a Python binary built using the same size for Unicode
characters.
