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3.14.5 The pickle protocol

This section describes the ``pickling protocol'' that defines the interface between the pickler/unpickler and the objects that are being serialized. This protocol provides a standard way for you to define, customize, and control how your objects are serialized and de-serialized. The description in this section doesn't cover specific customizations that you can employ to make the unpickling environment slightly safer from untrusted pickle data streams; see section 3.14.6 for more details.

Subsections

- 3.14.5.1 Pickling and unpickling normal class instances
- 3.14.5.2 Pickling and unpickling extension types
- 3.14.5.3 Pickling and unpickling external objects