Subsections

- 6.1 More on Modules
  - 6.1.1 The Module Search Path
  - 6.1.2 ``Compiled'' Python files
- 6.2 Standard Modules
- 6.3 The `dir()` Function
- 6.4 Packages
  - 6.4.1 Importing * From a Package
  - 6.4.2 Intra-package References

#
6. Modules

If you quit from the Python interpreter and enter it again, the definitions you have made (functions and variables) are lost. Therefore, if you want to write a somewhat longer program, you are better off using a text editor to prepare the input for the interpreter and running it with that file as input instead. This is known as creating a script. As your program gets longer, you may want to split it into several files for easier maintenance. You may also want to use a handy function that you've written in several programs without copying its definition into each program.

To support this, Python has a way to put definitions in a file and use them in a script or in an interactive instance of the interpreter. Such a file is called a module; definitions from a module can be imported into other modules or into the main module (the collection of variables that you have access to in a script executed at the top level and in calculator mode).

A module is a file containing Python definitions and statements. The file name is the module name with the suffix .py appended. Within a module, the module's name (as a string) is available as the value of the global variable `__name__`. For instance, use your favorite text editor to create a file called fibo.py in the current directory with the following contents:

      # Fibonacci numbers module

      def fib(n):    # write Fibonacci series up to n
          a, b = 0, 1
          while b < n:
              print b,
              a, b = b, a+b

      def fib2(n): # return Fibonacci series up to n
          result = []
          a, b = 0, 1
          while b < n:
              result.append(b)
              a, b = b, a+b
          return result

Now enter the Python interpreter and import this module with the following command:

      >>> import fibo

This does not enter the names of the functions defined in `fibo` directly in the current symbol table; it only enters the module name `fibo` there. Using the module name you can access the functions:

      >>> fibo.fib(1000)
      1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987
      >>> fibo.fib2(100)
      [1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89]
      >>> fibo.__name__
      'fibo'

If you intend to use a function often you can assign it to a local name:

      >>> fib = fibo.fib
      >>> fib(500)
      1 1 2 3 5 8 13 21 34 55 89 144 233 377

#
6.1 More on Modules

A module can contain executable statements as well as function definitions. These statements are intended to initialize the module. They are executed only the first time the module is imported somewhere.6.1

Each module has its own private symbol table, which is used as the global symbol table by all functions defined in the module. Thus, the author of a module can use global variables in the module without worrying about accidental clashes with a user's global variables. On the other hand, if you know what you are doing you can touch a module's global variables with the same notation used to refer to its functions, `modname.itemname`.

Modules can import other modules. It is customary but not required to place all `import` statements at the beginning of a module (or script, for that matter). The imported module names are placed in the importing module's global symbol table.

There is a variant of the `import` statement that imports names from a module directly into the importing module's symbol table. For example:

      >>> from fibo import fib, fib2
      >>> fib(500)
      1 1 2 3 5 8 13 21 34 55 89 144 233 377

This does not introduce the module name from which the imports are taken in the local symbol table (so in the example, `fibo` is not defined).

There is even a variant to import all names that a module defines:

      >>> from fibo import *
      >>> fib(500)
      1 1 2 3 5 8 13 21 34 55 89 144 233 377

This imports all names except those beginning with an underscore (`_`).

##
6.1.1 The Module Search Path

When a module named `spam` is imported, the interpreter searches for a file named spam.py in the current directory, and then in the list of directories specified by the environment variable $PYTHONPATH. This has the same syntax as the shell variable $PATH, i.e., a list of directory names. When $PYTHONPATH is not set, or when the file is not found there, the search continues in an installation-dependent default path; on Unix, this is usually .:/usr/local/lib/python.

Actually, modules are searched in the list of directories given by the variable `sys.path` which is initialized from the directory containing the input script (or the current directory), $PYTHONPATH and the installation-dependent default. This allows Python programs that know what they're doing to modify or replace the module search path. See the section on Standard Modules later.

## 6.1.2 ``Compiled'' Python files

As an important speed-up of the start-up time for short programs that use a lot of standard modules, if a file called spam.pyc exists in the directory where spam.py is found, this is assumed to contain an already-``byte-compiled'' version of the module `spam`. The modification time of the version of spam.py used to create spam.pyc is recorded in spam.pyc, and the .pyc file is ignored if these don't match.

Normally, you don't need to do anything to create the spam.pyc file. Whenever spam.py is successfully compiled, an attempt is made to write the compiled version to spam.pyc. It is not an error if this attempt fails; if for any reason the file is not written completely, the resulting spam.pyc file will be recognized as invalid and thus ignored later. The contents of the spam.pyc file are platform independent, so a Python module directory can be shared by machines of different architectures.

Some tips for experts:

- When the Python interpreter is invoked with the `-O` flag (that's the letter, not the number), optimized code is generated and stored in .pyo files. The optimizer currently doesn't help much; it only removes `assert` statements and `SET_LINENO` instructions. When `-O` is used, all bytecode is optimized; .pyc files are ignored and .py files are compiled to optimized bytecode.

- Passing two `-O` flags to the Python interpreter (`-OO`) will cause the bytecode compiler to perform optimizations that could in some rare cases result in malfunctioning programs. Currently only `__doc__` strings are removed from the bytecode, resulting in more compact .pyo files. Since some programs may rely on having docstrings available, you should only use this option if you know what you're doing.

- A program doesn't run any faster when it is read from a .pyc or .pyo file than when it is read from a .py file; the only thing that's faster about .pyc or .pyo files is the speed with which they are loaded.

- When a script is run by giving its name on the command line, the bytecode for the script is never written to a .pyc or .pyo file. Thus, the startup time of a script may be reduced by moving most of its code to a module and having a small bootstrap script that imports that module.

- It is possible to have a file called spam.pyc (or spam.pyo when `-O` is used) without a module spam.py in the same module. This can be used to distribute a library of Python code in a form that is moderately hard to reverse engineer.

- The module `compileall` can create .pyc files (or .pyo files when `-O` is used) for all modules in a directory.

#
6.2 Standard Modules

Python comes with a library of standard modules, described in a separate document, the Python Library Reference (``Library Reference'' hereafter). Some modules are built into the interpreter; these provide access to operations that are not part of the core of the language but are nevertheless built in, either for efficiency or to provide access to operating system primitives such as system calls. The set of such modules is a configuration option; e.g., the `amoeba` module is only provided on systems that somehow support Amoeba primitives. One particular module deserves some attention: `sys`, which is built into every Python interpreter. The variables `sys.ps1` and `sys.ps2` define the strings used as primary and secondary prompts:

      >>> import sys
      >>> sys.ps1
      '>>> '
      >>> sys.ps2
      '... '
      >>> sys.ps1 = 'C> '
      C> print 'Yuck!'
      Yuck!
      C>

These two variables are only defined if the interpreter is in interactive mode.

The variable `sys.path` is a list of strings that determine the interpreter's search path for modules. It is initialized to a default path taken from the environment variable $PYTHONPATH, or from a built-in default if $PYTHONPATH is not set. You can modify it using standard list operations, e.g.:

      >>> import sys
      >>> sys.path.append('/ufs/guido/lib/python')

#
6.3 The `dir()` Function

The built-in function `dir()` is used to find out which names a module defines. It returns a sorted list of strings:

      >>> import fibo, sys
      >>> dir(fibo)
      ['__name__', 'fib', 'fib2']
      >>> dir(sys)
      ['__name__', 'argv', 'builtin_module_names', 'copyright', 'exit',
      'maxint', 'modules', 'path', 'ps1', 'ps2', 'setprofile', 'settrace',
      'stderr', 'stdin', 'stdout', 'version']

Without arguments, `dir()` lists the names you have defined currently:

      >>> a = [1, 2, 3, 4, 5]
      >>> import fibo, sys
      >>> fib = fibo.fib
      >>> dir()
      ['__name__', 'a', 'fib', 'fibo', 'sys']

Note that it lists all types of names: variables, modules, functions, etc.

`dir()` does not list the names of built-in functions and variables. If you want a list of those, they are defined in the standard module `__builtin__`:

      >>> import __builtin__
      >>> dir(__builtin__)
      ['AccessError', 'AttributeError', 'ConflictError', 'EOFError', 'IOError',
      'ImportError', 'IndexError', 'KeyError', 'KeyboardInterrupt',
      'MemoryError', 'NameError', 'None', 'OverflowError', 'RuntimeError',
      'SyntaxError', 'SystemError', 'SystemExit', 'TypeError', 'ValueError',
      'ZeroDivisionError', '__name__', 'abs', 'apply', 'chr', 'cmp', 'coerce',
      'compile', 'dir', 'divmod', 'eval', 'execfile', 'filter', 'float',
      'getattr', 'hasattr', 'hash', 'hex', 'id', 'input', 'int', 'len', 'long',
      'map', 'max', 'min', 'oct', 'open', 'ord', 'pow', 'range', 'raw_input',
      'reduce', 'reload', 'repr', 'round', 'setattr', 'str', 'type', 'xrange']

#
6.4 Packages

Packages are a way of structuring Python's module namespace by using ``dotted module names''. For example, the module name `A.B` designates a submodule named "`B`" in a package named "`A`". Just like the use of modules saves the authors of different modules from having to worry about each other's global variable names, the use of dotted module names saves the authors of multi-module packages like NumPy or the Python Imaging Library from having to worry about each other's module names.

Suppose you want to design a collection of modules (a ``package'') for the uniform handling of sound files and sound data. There are many different sound file formats (usually recognized by their extension, e.g. .wav, .aiff, .au), so you may need to create and maintain a growing collection of modules for the conversion between the various file formats. There are also many different operations you might want to perform on sound data (e.g. mixing, adding echo, applying an equalizer function, creating an artificial stereo effect), so in addition you will be writing a never-ending stream of modules to perform these operations. Here's a possible structure for your package (expressed in terms of a hierarchical filesystem):

      Sound/                          Top-level package
            __init__.py               Initialize the sound package
            Formats/                  Subpackage for file format conversions
                    __init__.py
                    wavread.py
                    wavwrite.py
                    aiffread.py
                    aiffwrite.py
                    auread.py
                    auwrite.py
                    ...
            Effects/                  Subpackage for sound effects
                    __init__.py
                    echo.py
                    surround.py
                    reverse.py
                    ...
            Filters/                  Subpackage for filters
                    __init__.py
                    equalizer.py
                    vocoder.py
                    karaoke.py
                    ...

The __init__.py files are required to make Python treat the directories as containing packages; this is done to prevent directories with a common name, such as "`string`", from unintentionally hiding valid modules that occur later on the module search path. In the simplest case, __init__.py can just be an empty file, but it can also execute initialization code for the package or set the `__all__` variable, described later.

Users of the package can import individual modules from the package, for example:

      import Sound.Effects.echo

This loads the submodule `Sound.Effects.echo`. It must be referenced with its full name, e.g.

      Sound.Effects.echo.echofilter(input, output, delay=0.7, atten=4)

An alternative way of importing the submodule is:

      from Sound.Effects import echo

This also loads the submodule `echo`, and makes it available without its package prefix, so it can be used as follows:

      echo.echofilter(input, output, delay=0.7, atten=4)

Yet another variation is to import the desired function or variable directly:

      from Sound.Effects.echo import echofilter

Again, this loads the submodule `echo`, but this makes its function `echofilter()` directly available:

      echofilter(input, output, delay=0.7, atten=4)

Note that when using `from package import item`, the item can be either a submodule (or subpackage) of the package, or some other name defined in the package, like a function, class or variable. The `import` statement first tests whether the item is defined in the package; if not, it assumes it is a module and attempts to load it. If it fails to find it, an `ImportError` exception is raised.

Contrarily, when using syntax like `import item.subitem.subsubitem`, each item except for the last must be a package; the last item can be a module or a package but can't be a class or function or variable defined in the previous item.

##
6.4.1 Importing * From a Package

Now what happens when the user writes `from Sound.Effects import *`? Ideally, one would hope that this somehow goes out to the filesystem, finds which submodules are present in the package, and imports them all. Unfortunately, this operation does not work very well on Mac and Windows platforms, where the filesystem does not always have accurate information about the case of a filename! On these platforms, there is no guaranteed way to know whether a file ECHO.PY should be imported as a module `echo`, `Echo` or `ECHO`. (For example, Windows 95 has the annoying practice of showing all file names with a capitalized first letter.) The DOS 8+3 filename restriction adds another interesting problem for long module names.

The only solution is for the package author to provide an explicit index of the package. The import statement uses the following convention: if a package's __init__.py code defines a list named `__all__`, it is taken to be the list of module names that should be imported when `from package import *` is encountered. It is up to the package author to keep this list up-to-date when a new version of the package is released. Package authors may also decide not to support it, if they don't see a use for importing * from their package. For example, the file Sounds/Effects/__init__.py could contain the following code:

      __all__ = ["echo", "surround", "reverse"]

This would mean that `from Sound.Effects import *` would import the three named submodules of the `Sound` package.

If `__all__` is not defined, the statement `from Sound.Effects import *` does not import all submodules from the package `Sound.Effects` into the current namespace; it only ensures that the package `Sound.Effects` has been imported (possibly running its initialization code, __init__.py) and then imports whatever names are defined in the package. This includes any names defined (and submodules explicitly loaded) by __init__.py. It also includes any submodules of the package that were explicitly loaded by previous import statements, e.g.

      import Sound.Effects.echo
      import Sound.Effects.surround
      from Sound.Effects import *

In this example, the echo and surround modules are imported in the current namespace because they are defined in the `Sound.Effects` package when the `from...import` statement is executed. (This also works when `__all__` is defined.)

Note that in general the practicing of importing * from a module or package is frowned upon, since it often causes poorly readable code. However, it is okay to use it to save typing in interactive sessions, and certain modules are designed to export only names that follow certain patterns.

Remember, there is nothing wrong with using `from Package import specific_submodule`! In fact, this is the recommended notation unless the importing module needs to use submodules with the same name from different packages.

## 6.4.2 Intra-package References

The submodules often need to refer to each other. For example, the `surround` module might use the `echo` module. In fact, such references are so common that the `import` statement first looks in the containing package before looking in the standard module search path. Thus, the surround module can simply use `import echo` or `from echo import echofilter`. If the imported module is not found in the current package (the package of which the current module is a submodule), the `import` statement looks for a top-level module with the given name.

When packages are structured into subpackages (as with the `Sound` package in the example), there's no shortcut to refer to submodules of sibling packages - the full name of the subpackage must be used. For example, if the module `Sound.Filters.vocoder` needs to use the `echo` module in the `Sound.Effects` package, it can use `from Sound.Effects import echo`.

#### Footnotes

... somewhere.6.1
  In fact function definitions are also `statements' that are `executed'; the execution enters the function name in the module's global symbol table.